﻿using System;
using System.Collections.Generic;

namespace GameFramework.net.handler
{

    //TODO 模拟netty的管道
    public class MsgPipeLine
    {
        private List<InHandler<Object>> inHandlers = new List<InHandler<object>>();
        private List<InHandler<Object>> outHandlers = new List<InHandler<object>>();
    }
}